Review : Halo 4

Well the long anticipated Halo 4 was released one the 6th of November and i managed to work up the will to go to the midnight release (was expecting a little more show but we do what we must) and well let’s start if off by saying it is a beautiful game no issue in anything in the game models were created perfect and textured to perfection, now i do have a couple issues with Halo 4 could have been longer and play style has moved too much into the “main stream” FPS game (first person shooter). on the whole 343 has done an amazing job at bringing their own story into the vastly loved Halo universe.

After Bungie had left use with what I can only say was one of the biggest cliff hanger close to a game series in this current generation of gaming history at the end of Halo 3 the story pick up that 343 used to bring to life the next level of the Halo experience. Ok well lets dive into this no holds on any punches, The first thing that i saw coming into the game after the opening cinematic was the new HUD display showing you just what the chief would see which includes some of this helmet insides which to me was a more of an immersive concept to give the player a hell of a lot more to the feeling that they are the Master Chief the second thing that really hit me coming into Halo 4 was the sheer size of the game has increased and the fact that the levels are just so detailed you could get lost looking at the textures of the levels and the atmosphere that 343 set up in game.

Now for the less than great parts that I thought of Halo 4 first off we go for length Halo 4 has followed so many current games down the rabbit hole of not a very long game having said that I did not get board playing it so in that way sort of a good time to keep the player interested for so long that they finish it but not so long that they wish to dig their eyes out with the controller so full points on that one guys but a little longer could have been nice rather than a 5 hour game.

Issue number two Halo in what i came to find with the series that was in direction of Bungie was that each new game had something different something that really made it stand out from the other games that came before it wether it was new weapon system, fighting in zero gravity or the introduction of the knife to the player for assassinations ( so much fun with that function ) but Halo 4 sort of stood there with its big pair of scissors and glue stick  looked at all the current Halo games and went well i like this and this so let’s just use these things and just started to glue everything onto its self like that one kid well all know from kindergarten who the teacher had to keep a close eye on

. Oh and the plot holes trying sitting there going but but that was never explained for the love of god will someone please fill me in “WHAT IS GOING ON HERE” which you can only assume that 343 will be making another game at some point and for the love of god elaboration is the friend of a storyteller and game producer otherwise you will have your player going ok cool I have no idea what is happening here and that is never a good thing.

Now comes the time where I rap this review up of what I thought of Halo 4. well with the game play being what it is I can say Halo fans will not be disappointed a lot of plot holes will leave you wondering a lot of the time. but the new toys that you get to play with and kill other things still generates a lot of fun for the player being a fan of the Halo universe is something that will help really get into Halo 4 but you don’t really need to know anything about the series to play this game seeing as it seems (as read from 343) that Halo 4 is just the start of a new Journey for Halo and the team at 343 so well what i can say in closing is that i would recommend this game rather highly it most defiantly is not just a reskin sequel of Halo 3 which in my books earns you a lot of points and has some rather interesting content and incounters during this game.

I would rate Halo 4

4.5 /5

By Justin / devilaxel

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